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Old Jul 14, 2005, 01:24 PM // 13:24   #41
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I don't really care about farming. I've tried farming as a necro and its just not possible. Necros are just too plain weak dmg and arnour wise. I can use life leaching etc to stay alive, however when there are multiple healers its impossible to make any kills. So stuff farming I couldn't care less.
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Old Jul 14, 2005, 01:28 PM // 13:28   #42
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Ah Thanus you see I have a necro and I used to farm outside gates of Kryta with him, the monsters weren't tough and every one dropped at least SOMETHING. It wasn't the greatest was of making money and was pretty inferior to some other peoples rates but I could make a good 8-10k per hour if I tried hard enough and just kept doing runs.

Of course now none of the monsters drop hardly anything at all so that's all gone up in smoke.
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Old Jul 14, 2005, 01:28 PM // 13:28   #43
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Jade Scarab when using build based on enchants ? gl .. one of the nastiest crap among monsters of GW
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Old Jul 14, 2005, 01:35 PM // 13:35   #44
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Quote:
Originally Posted by Disciple
when you find that next farming spot, keep it to yourself.

Out of my last 20 runs:

3 blue items.

Same results for my guildies.
That's a shame...

I thought it was nerfed also, but yesterday I got 2 or 3 golds including a 14 over 50 max dragon sword.
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Old Jul 14, 2005, 01:45 PM // 13:45   #45
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The idea of farming is repeatedly abusing mobs you can easily kill (usually groups of pure warrior monsters, basically whichever uses melee attacks) and not going beyond that, just killing those repeatedly. A necromancer can do that just fine - if you're worrying about healers you're obviously too busy actually playing the game.

My problem with farming for money is that eventually you force everyone else to farm if they're to do anything at all in the economy. Farmers can afford the high prices for ectoplasm/shards for Fissure armour, so the prices stay high, and farmers remain the only group who can afford them.

I can imagine if you enjoy farming, I can even understand why you think you need to farm to accomplish anything (but know that farmers before you are the reason why you 'need' to farm, if anything), but I don't think you can count on much sympathy from either ArenaNet or people who don't farm when spots that give disproportionally higher/easier returns than other places get balanced.

This game wasn't designed for your kind of play. It may allow for it, but don't expect ArenaNet to cater to it. Guild Wars tried to be something different, so let's respect it for what it is, and not try to make it into another WoW/EQ where farmers/bots dominate the market.

-edit-
PieXags, I just adventured outside of Gates of Kryta solo on a necromancer, and got pretty much exactly the same drops as I did about a month ago - plenty of blues, two purples, and basically a full inventory by the time I cleared one path to the North Kryta province. I don't see the problem.

Last edited by Silmor; Jul 14, 2005 at 01:49 PM // 13:49..
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Old Jul 14, 2005, 01:48 PM // 13:48   #46
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I've nothing left to do in the game but go for the last few sets of armor and completely max out my characters.

Other than that, there's nothing for me. As of right now, I'm unable to accomplish that, I can't even farm for fun anymore. I don't even care about "inflating prices" or anything like that, I just need some way to accomplish the goals I used to be able to work for, but can't any longer.

If I can't do that my only option is to say "Screw GuildWars I've beaten it there's nothing more to it." And I don't want to do that.
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Old Jul 14, 2005, 02:08 PM // 14:08   #47
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If I can't do that my only option is to say "Screw GuildWars I've beaten it there's nothing more to it." And I don't want to do that.
Well, i think people really should see GW PvE as identical to Gothic/Dungeon Siege/Kotor single player campaign.

In other words, once you've beaten it, there is nothing more to it.

GW PvE is not really a mmorpg, it's a single player with some coop abilities. All that remain is PvP , and well that is again just "Team Fortress/Counterstrike in Fantasy land" .

Now if i assume Anet sees it the same way, then it makes sense what they are doing. They don't WANT to spend time adding PvE content [other than the expansion], just like LucasArts/Microsoft will not patch their games with actual content every month [without bringing out an expansion].

Catch is, PvE is influencing PvP in a MAJOR way, so i think Anet digged a little hole for themselves there [which they are clearly covering up fast]. My oppinion is they want to move away from PvE and put the emphasis on PvP play. What's the quickest way to do that without adding actual content? Yea, thats right : Remove/Nerf Content.

If things go on like now, my guess is it'll simply be easier to PvP your way to your next set of armor.

I wouldnt be surprised if the expansion will contain more PvP centric updates/changes than PvE. [I.e. adding more skills/races which will throw in a twist in PvP, but will hardly make a huge difference in PvE]. Areas will just be a means to fool around with the PvP content a bit [experimenting] without feeling you are repeating stuff with the added content.

Last edited by silvertemplar; Jul 14, 2005 at 02:21 PM // 14:21..
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Old Jul 14, 2005, 03:30 PM // 15:30   #48
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Quote:
Originally Posted by Witchblade
I dont have a real prob with actual drops..the worst is that drop decreasing past 10-15 runs

(about those Wurms, they should cast meteor like hydras so they can get runners to Droknar more easily MUHAHA ^^ )
And muddy terrain.
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Old Jul 14, 2005, 03:31 PM // 15:31   #49
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posting this it is off my second griffon run today along with it i also looted a non max damage gold axe 4-26 with a 10/6 furious haft which i succesfully salvaged
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Old Jul 14, 2005, 03:37 PM // 15:37   #50
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Quote:
Originally Posted by Thanas
I don't really care about farming. I've tried farming as a necro and its just not possible. Necros are just too plain weak dmg and arnour wise. I can use life leaching etc to stay alive, however when there are multiple healers its impossible to make any kills. So stuff farming I couldn't care less.
try bringing soem hexes and some enchantment removals. necros can farm as they have the second best armor in the game along with rangers. experiment you will find a build to use. just remember enchantment removal hexes, and kill the healers first :P

you can do it
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Old Jul 14, 2005, 04:51 PM // 16:51   #51
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Quote:
Originally Posted by Silmor
My problem with farming for money is that eventually you force everyone else to farm if they're to do anything at all in the economy. Farmers can afford the high prices for ectoplasm/shards for Fissure armour, so the prices stay high, and farmers remain the only group who can afford them.

I can imagine if you enjoy farming, I can even understand why you think you need to farm to accomplish anything (but know that farmers before you are the reason why you 'need' to farm, if anything), but I don't think you can count on much sympathy from either ArenaNet or people who don't farm when spots that give disproportionally higher/easier returns than other places get balanced.

This game wasn't designed for your kind of play. It may allow for it, but don't expect ArenaNet to cater to it. Guild Wars tried to be something different, so let's respect it for what it is, and not try to make it into another WoW/EQ where farmers/bots dominate the market.
I completely agree with this. I've mentioned these points in various posts.

Last edited by Thanas; Jul 14, 2005 at 04:53 PM // 16:53..
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Old Jul 14, 2005, 04:54 PM // 16:54   #52
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Farming is fun. But you know, there are faster ways to get money PvE :P

And no, I am not talking about rushing or scamming.
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Old Jul 14, 2005, 05:04 PM // 17:04   #53
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Quote:
Originally Posted by salja Wachi
try bringing soem hexes and some enchantment removals. necros can farm as they have the second best armor in the game along with rangers. experiment you will find a build to use. just remember enchantment removal hexes, and kill the healers first :P you can do it
I don't really care for farming! However in reply to that post I shall tell you of a situation I was in. I decided to go fight outside henge of denvrai. First I put on demonic flesh. I come up against two healers and two spiders. So I attack the healers, my dmg is minimal and I harldy make a dent. However on goes life transfer and I life siphon the healers. I hex them with defile flesh and also hex the spiders with enfeebling blood. I then use vampiric gaze when my health goes down and nothing. They just keep healing and healing. They don't die. So I go to town change skills. Now I decide for more hexes and offering of blood. I go in again. Nothing! The last straw is me attempting to kill a forest troll. It takes him around 10 seconds to kill me. On this run I have life transfer and various vampiric skills and weakening hexes and degens on him. It doesnt make a difference. Damage is just too high and mine is pathetic. In the end I gave up and came to conclusin I am support.
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Old Jul 14, 2005, 05:18 PM // 17:18   #54
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Nm! That got nerfed too.
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Old Jul 14, 2005, 05:42 PM // 17:42   #55
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Did it ever occur to any of you that farming is considered against the spirit of playing the damn game?

Did it ever occur to any of you that this game is not about money? sheesh.

Your upset because a.net has made zones you used to plunder repeatedly for vast sums of wealth a lot less valuable.

LOL.
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Old Jul 14, 2005, 06:07 PM // 18:07   #56
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Quote:
Originally Posted by eventhorizen
Did it ever occur to any of you that farming is considered against the spirit of playing the damn game?

Did it ever occur to any of you that this game is not about money? sheesh.

Your upset because a.net has made zones you used to plunder repeatedly for vast sums of wealth a lot less valuable.

LOL.
Well, I agree that farming should be against the spirit of the game.

Unfortunately it seems that A-net is promoting it to a certain degree. The fluxuating prices of desireable runes, dyes, etc. dictate a need for capital.

It is difficult to run missions in a time-effective manner if you use PUG's. It is difficult to run missions effectively with the available hench. The way A-net desires us to play to gain wealth, effectively randomly exploring vast areas or repeated missions, is not that easy.

This is why people look for farming spots. They desire wealth to obtain the armor, runes, upgrades that they want. I personally feel no need to farm and am satisfied with my equipment. It does not prevent me from playing the game successfully nor does it decrease my enjoyment factor.

I feel if A-net allows the economy to fluxuate as it currently does, farming, botting etc. will only increase. This was not their original intention, I hope.

I always remember the runewords from D2 which Blizzard instituted as a carrot on a stick. Taunting you with them with no legitimate chance of obtaining them, yet frowning on the plague of botting that they were the cause of.

I hope A-net doesn't let this game go there, but truly, based on the available equipment needed for the game and the balance of these items, I don't think it will, or at least I hope. These 75K armor sets are a bit suspect though aren't they? Don't they promote farming and/or botting to obtain?
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Old Jul 14, 2005, 06:26 PM // 18:26   #57
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Yeah, the expensive armor promotes farming...but it doesn't do anything. It looks nice. That's it. The way the game is set up, you can make it to Droknar's Forge (assuming you don't get rushed) without farming, and be able to afford the final set of armor for your character. The 15K armor, the Fissure armor, and dyes are all excess things. The only MINOR problem with money is runes. One person may have an extra +1 to absorption or an extra +10 to health, but other than that, everyone else stat-wise is attainable without farming at all. And for the love of god, stop bashing ANet. Criticize them, but do it with respect. They provide free servers, and they provide nearly weekly updates. They deserve a lot better than what the community has been giving them.
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Old Jul 14, 2005, 08:18 PM // 20:18   #58
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Quote:
Originally Posted by Van the Warrior
griffons not nerfed
I second that:

Must've just been bad luck Disciple.

Last edited by Racthoh; Oct 29, 2005 at 12:15 AM // 00:15..
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Old Aug 03, 2005, 11:45 PM // 23:45   #59
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Anet does not actualy nerf any farming site what happens is when a player over farms a site it drops you leave the site alone for a week or two the site goes back up think like a real farmer sometimes you just need to let a field lay fallow for a bit
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Old Aug 04, 2005, 12:00 AM // 00:00   #60
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The maps go fallow after around 3 runs, and after doing 3 runs somewhere else they seem to return to full drop rate. This however, is just what i've seen, and it may be inaccurate.
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